A base class for anything that has a position on the screen.
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#include <Transformable.hpp>
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| virtual void | setPosition (const dl::Vector2f &position) |
| | Sets the position of the transformable.
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| void | setPosition (float x, float y) |
| | Sets the position of the transformable.
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| virtual void | move (const dl::Vector2f &offset) |
| | Moves the transformable offset number of pixels.
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| void | move (float xOffset, float yOffset) |
| | Moves the transformable offset number of pixels.
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| const dl::Vector2f & | getPosition () const |
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A base class for anything that has a position on the screen.
◆ getPosition()
| const dl::Vector2f & dl::Transformable::getPosition |
( |
| ) |
const |
- Returns
- The transformable's position
◆ move() [1/2]
Moves the transformable offset number of pixels.
- Parameters
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Reimplemented in dl::Sprite.
◆ move() [2/2]
| void dl::Transformable::move |
( |
float | xOffset, |
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float | yOffset ) |
Moves the transformable offset number of pixels.
- Parameters
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| xOffset | The offset to move (X) |
| yOffset | The offset to move (Y) |
◆ setPosition() [1/2]
| void dl::Transformable::setPosition |
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const dl::Vector2f & | position | ) |
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virtual |
Sets the position of the transformable.
- Parameters
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| position | The position to set |
Reimplemented in dl::Sprite.
◆ setPosition() [2/2]
| void dl::Transformable::setPosition |
( |
float | x, |
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float | y ) |
Sets the position of the transformable.
- Parameters
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| x | The position to set (X) |
| y | The position to set (Y) |
The documentation for this class was generated from the following files: